A virtual world in a scab coral (coral-like information life form) created by Eureka. Ten years have passed since the people of the virtual world appeared on this earth with the collapse. As a result of this “great fusion”, human beings in the virtual world call themselves “Green Earth”, and human beings on the old Earth call themselves “Blue Earth”, and various collisions will be repeated under the surface of the water. And Dewey Novak, a high-ranking official of the Green Earth Army, raises up with his colleagues to protect their dignity and finally puts into action a large-scale terrorist program.
Teenage detective Xander DeWitt is the new kid at Bixler Valley High, and he's there to unravel the biggest mystery of his life- the truth about his missing father. But in order to crack this case, Xander must learn to work with a partner- fearless investigative reporter Kenzie Messina.
March 1965. In the heat of the Cold War, the USA and the USSR are competing for supremacy in space. What both superpowers aim for in this race, is to be the first to have a man walk in outer space. To accomplish that, no price is too high and no risk is too great. Now it’s up to the unlikely duo of a seasoned war veteran and a hot-headed test-pilot to fulfill this mission. Two men in a tiny spaceship, without proper testing, facing the complete unknown. They were supposed to do what no man has done before—and no man imagined what would happen next.
During World War II in North Africa, a group of British commandos disguised as Italian soldiers must travel behind enemy lines and destroy a vital Nazi oil depot.
To maintain his powers, the evil wizard Traigon must sacrifice his firstborn child to the god Caligara. His wife, however, has other ideas and runs away after giving birth with her twin daughters. Before dying, she hands the girls over to the warrior Krona who promises to raise them as great soldiers. Twenty years later, Traigon returns and begins hunting down his daughters once again. Will the twins, with the help of the Barbarian Erlik and the Viking Baldar, be able to defeat their father?
Monica is desperate to be prom queen, but on the big night, her hair is an uncontrollable mess. Meanwhile, FBI agent Liz Morgan is on the hunt for a jewel thief who is looking for a stolen necklace, which Monica has in her possession. Soon, she and the agent chase the jewel thief, and she's whizzed on a wild adventure in the city.
The Three Wise Men – Balthazar, Melchior and Gaspard – are on their way to Bethlehem to pay homage to the infant Jesus when they are suddenly, an inexplicably, transported two thousand years into the future. They find themselves walking the streets of Paris, where they encounter a young woman called Macha who, they are convinced, will lead them to the newborn Messiah.
Circus owner Buck Rand kidnaps Boy to perform in his show. He forces a pilot to fly him, Boy and his animal trainer out of the jungle. Tarzan and Jane follow them to New York.
A year has gone by since Jim Button and his best friend, the engine driver Luke, returned from their dangerous adventure in Dragon City. Life on Morrowland goes its leisurely way again. Suddenly, dark clouds are gathering over the tranquil island of Morrowland: the notorious pirate gang "The Wild 13" has learned that the dragon Mrs Grindtooth has been conquered by Jim and Luke and now swears revenge. To protect Morrowland from another threat, the two of them set off with their steam engines Emma and Molly on a dangerous journey where they meet old friends like princess Li Si, Mr. Tur Tur and Nepomuk and make new friends with Sursulapichi, a real mermaid. On their adventure, Jim's most fervent wish might also come true: to find out the truth about his mysterious origins.
An elite team of DEA agents are assigned to protect a dangerous drug lord and take refuge in a luxury hotel while they await extraction. They soon find themselves at the center of an ambush as the drug lord's former associates launch an explosive assault on the hotel.
The Phantom Tollbooth, based upon the children's adventure novel by Norton Juster, tells the story of a bored young boy named Milo. Unexpectedly receiving a magic tollbooth and, having nothing better to do, Milo drives through it and enters a kingdom in turmoil following the loss of its princesses, Rhyme and Reason.
A man who wrongly accused as a murderer know nothing but just running from everyone who want to catch him. Can he reveal the truth before things getting worst?
Nobita's dad stumbled upon a strange advertisement of a fantastic resort on television at midnight. Sleepy as he was, he made a reservation even though he didn't even realize he was talking to the advertisement. The next day he discussed with the family their holiday plans, only to realize he could not find the place anywhere on earth. All of a sudden though there was a suitcase in Nobita's room and intrigued as he was, he opened it only to find a portal to a beautiful resort managed by tin robots. Better still, it's absolutely free. It seems that there is a hidden agenda behind the person who invites them there.
Youngsters called Kildren, who are destined to live eternally in their adolescence. The Kildren are conscious that every day could be the last, because they fight a war as entertainment, organized and operated by adults. But as they embrace the reality they are faced with, they live their day-to-day lives to the full.
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