JOHN, his wife EMILY, and their small son EDWARD leave the city for what they believe will be a brief foray to the countryside to claim John's inheritance - a small shack. They find themselves in a strange back-woods rural setting. Nothing is what it seems, and JOHN's behavior becomes increasingly bizarre as he crosses paths with the unusual inhabitants of the area, some of whom he knows from a distant past. As his connections to the area are gradually revealed, we are shown a puzzle and a tapestry of our hero and his life before he moved away. To his wife's horror we witness a man who belongs to a long lineage of disaster and mishap and rural weirdness. As the realization sets in of what has happened, the specter of the next-in-line, his son EDWARD, becomes spookily evident.
A troubled woman seeks help from an unscrupulous hypnotist and triggers a series of events that force all to question their reality and what's really lurking in the shadows.
Jim and his research team study the Canadian Lynx every year. This year, he has to take his rebelling 16 year-old daughter, Emmy, with him. But the lynx are missing. As Jim and his team try to find why, something stalks them--a predator no prey can escape.
A group of teens stumble across the story of now dead serial killer Baby Blue and decide he'd be the perfect subject of a true crime vodcast. But when they start digging, they quickly discover that his murder spree never stopped. Now they are being targeted from beyond the grave.
Five people are invited to a remote doll museum and one by one they are mysteriously killed. The survivors find out the truth: dolls have spirits, and they have come to settle scores.
Centuries ago, under the sands of ancient Egypt, a Prince was buried and his tomb eternally cursed so that no man would ever again suffer from his evil ways. But hundreds of years later on a greedy search for treasure, a group of archaeologists break the cursed seal of the tomb. Every man vanishes without a trace, leaving behind only a log book, and a deadly warning of the legend of the bloodthirsty Talos.
A scientist comes to believe that evil is a disease of the blood and that the flesh of a skeleton he has brought back from New Guinea contains it in a pure form. Convinced that his wife, a Folies Bergere dancer who went insane, manifested this evil, he is terrified that it will be passed on to their daughter. He tries to use the skeleton's blood to immunise her against this eventuality, but his attempt has anything but the desired result.
1840 and another ship crashes on the rocks of an almost deserted island in Scotland. Three sailors survive the wreck and make it to shore where the few locals take them in as they wait for the mainland boat to come for them. But the sailors' survival story has only just started as they uncover the strange past of the once vibrant island.
A group of teenagers set up the annual Halloween's Haunted House exhibit. Teen Ape finds himself a large breasted lover, but the gang accidentally wake up The Destroyer - an ancient evil god that takes out its deadly wrath on the gang.
Two friends visit fire-ravaged Ojai, California, intent on making a fake documentary about the infamous Ojai Vampire. However, things take a bizarre and frightening turn when they learn about a different local legend: The Char Man.
After suffering the recent loss of his wife, David Reynolds decides to take his family on a cathartic trip to her home village in Columbia. While en route, they get into a car accident and seek refuge in a secluded inn. While there they find a mysterious young girl, Ana Maria, locked up with cryptic symbols painted on the walls of her cell. Shocked by the treatment of her caretaker, the family sets Ana free only to realize that she is possessed by an evil spirit from centuries past. What’s worse, the spirit can jump from person to person, creating a deadly dynamic amongst the once loving family. Now, David must figure out a way to lock the spirit up for good before it destroys him and his family.
An American family moves to Mexico to fabricate dolls, but their toy factory happens to be next to a Sanzian grave and the toys come into possession of an old, malicious spirit.
In Los Angeles, on Halloween night, a hitman tries to transport a corpse in plain sight, but people he stumbles upon on the street, believing that his sophisticated appearance is a magnificent disguise, constantly stand in his way to congratulate him.
A crew of scientists arrives on a far, cold planet to examine archaic artifacts of unknown origin. They discover that their German enemies already have a ship there. When they seek their help after a failed landing, they only find the Germans’ bodies, obviously slaughtered by one of the archaic creatures, awoken to new life. Now the alien is after them.
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