A year after their daughter's disappearance, Kara and Felix struggle to move on in their own ways as their marriage falls apart around them. But when a mysterious door appears in her kitchen, Kara becomes obsessed with uncovering what lies behind it at any cost. Even as it threatens to reopen old wounds.
Abandoned by his lover, Ozan begins to suffer from love and cannot find solace anywhere he goes. Ozan decides to commit suicide one day. Suicide is legal as long as it is under state control, but there is only one exception to this: No one should fall in love with the person who will commit suicide or make such an application. When Ozan goes to the life termination center, his application is examined and he receives a rejection. Because a woman named Ekin is in love with Ozan, whom he never knew. That's why the poet can't die. His only solution is to find this girl named Ekin and make her give up on her love.
An anthology film that features four segments. Contagium: The beginning of a global pandemic originated by the macabre experiment of a military scientist. Gully: The calvary of a young man who, as a result of his ambition, is the victim of a painful metamorphosis. The Body: The martyrdom suffered by a woman obsessed with beauty and who resorts to a home cosmetic surgery in order to save money. The Cabin: A post-apocalyptic era in which money becomes the only means that can allow the infected to stay alive.
After witnessing his mother's death, the boy has a breakdown and cannot remember his own name. One day, a girl finds the boy and brings him back to the City of Haze. Since then they've depended on each other.
The Secrets of the Back to the Future Trilogy was a program hosted by Kirk Cameron. The show answered questions that Back to the Future fans sent in by letter. It was released onto videocassette in 1990 and as a bonus feature on the disc for Back to the Future Part III in the 2002 release of the Back to the Future trilogy. It is also available in the 2010 Blu-Ray trilogy.
Two outcasts fight for survival in a sinister fantasy world. Their lives are constantly in jeopardy after they're caught in the middle of a deadly battle between bizarre monsters on their way to the ice cream shop.
Fadli is a member of the NTSF who wants to take revenge on the ESLM (extra sensory liberation movement) which is believed to be the cause of his father's death 20 years ago. After the existence of the Helang in ESLM, the NTSF is increasingly threatened when the Helang try to destroy their organization. Fadli began to investigate and suspected the NTSF of having spies who leaked their information. Fadli begins to distrust anyone until he discovers the truth within his own organization. The situation becomes more complicated when there is a final battle between NTSF and ESLM which will reveal all the secrets and evil motives among them.
'Alloy' is faced with a vision of the year: 2075, doom. There is only one way to reverse the madness: collapse the universe into itself and begin again. Witness the rebirth, the awakening and the future of mankind. The regeneration is neither now nor then, but can only be reached through The Gate to the Mind's Eye.
It is the 1920's. The good-looking hostess Věra demonstrates household robots to visitors of the Futurum exhibition. Young inventor Petr comes to her rescue when she tries to flee from two men wanting to take her away. Věra confesses that she has fled from home because her father, a factory owner, wanted to profitably marry her off. Petr is fascinated by the emancipated woman and shows her round his laboratory, where he plans to create a robot of his own - but one that would be far more advanced. Věra cuts herself on a broken test-tube and a drop of her blood gets in the solution. In the morning, they are taken aback to see Věra's double. This lucky chance has helped Petr create an artificial being, Miss Golem. She has a single motive for her actions: to take care of Věra and allow her to do only what is good for her.
Virtual technologies and human touch interaction blend when scientist Max Bernholm discovers that by connecting himself to a computer server he can achieve "the human feel." This allows users of the program, known as "The Generator," to experience the same feelings that the human subjects were experiencing when connected to their computer systems. Leander, the captain of the subjects was brought in as a kid and trained to make other people's dreams or fantasies come true within the virtual world. However when Max, testing his newest technology of mind control, starts to lose control, Leander and his girlfriend Natalia are drawn into a hazardous game. The only chance to stop Max depends on Leander gambling with his life, but if he succeeds, he could save not only his own life, but the lives of his loved ones.
These likeable dropouts from the entrenched corporate lifestyle of New Eden eke out a meager living on trade runs and the odd courier job here and there. Still, they manage to find humor in their grim lot as they narrowly avoid being blown out of the stars by pirates, hired thugs, or whatever threat awaits them on the other side of the next jump gate. This is life aboard the Clear Skies.
A sci-fi/espionage film in which world powers vie for control of a death ray during World War I as an undercover countess infiltrates enemy ranks to prevent them from getting their hands on the weapon.
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